Devlog #9: Last deploy of the year! Happy holidays!
Hi friends,
Today we're deploying the last build of the year, as we go into a holiday break until January 5th. It includes some minor bug fixes and, importantly, a significant iteration on the rooms of the New Forest biome!

This year we started building in public by uploading our progress to itch.io twice every week, and it has been very exciting to share that process with you, see your reactions, comments and feedback that helps us improve.
After our much needed break, we will come back with fresh energy to continue growing and (soon) publish the final product!

We have many ideas and enthusiasm for what's to come. We hope you have enjoyed our game and continue to be with us in 2026 as we create the game we've been dreaming of. Your feedback is and will continue to be invaluable to help us be the best we can be!
So, a big warm thank you and happy holidays from the Lambda Forge team!!
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Get Kenzu: Shadow and Light
Kenzu: Shadow and Light
Fast, weighty combat and exploration in a hand-drawn world of light and shadow. Boss-heavy 10-hour campaign.
| Status | In development |
| Authors | lambdaforge, Boldojones, fcarrone, Nico-Sanchez, Manuel Camejo |
| Genre | Platformer |
| Tags | 2D, Action-Adventure, Atmospheric, Controller, Exploration, Metroidvania, Singleplayer, Souls-like, Story Rich |
| Languages | English |
More posts
- Devlog #8: New narrative scenarios for biome02 and more features !3 days ago
- Devlog #7: How we do enemy art + Trailer preview!12 days ago
- Devlog #6: New rooms!18 days ago
- Devlog #5: New Biome Coming Soon! Concept Art Inside27 days ago
- Devlog #4: Development Updates + New Biome concepts33 days ago
- Devlog #3: Devconnect Demoday!35 days ago
- Devlog #2: Art Backstage + Lore + Devstuff40 days ago
- Devlog #1: First Hour Released!40 days ago
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