First small game we made ! --- Devlog #01 !


Hey! If you're reading this, thank you for your interest , it really means a lot :)

The idea behind this space is to share the process of building the game and discuss possible updates and content expansions going forward.

To start off, over the past two years we've been working really hard on our other project, Kenzu. We learned a ton from it, but for the time being we had to put it on pause due to some changes within the team. The team got a lot smaller, and we decided to start the year with new goals that better fit our current size.

Hopefully in the future we'll be able to grow the team again and come back to Kenzu with more strength and more experience.

What I think is most important to share is that Kenzu was our very first project, and its scope is huge. Because of that, we never actually experienced what it's like to deliver a game, no matter how small,  to push ourselves to close something even when we felt it could still be improved. That's exactly why this project was designed from day one with one clear goal: deliver it within a month, no matter what and against all odds... WE DID IT!!!

There's always room for improvement. We had to make a thousand decisions these past few weeks,  content we had to cut, ideas we had to let go of... But the goal was always to push past that fear of releasing something you know could keep growing, and to do it with pride.

I'll keep this short.  I hope you enjoy it. We made it with a lot of care and love ❤️

PLEASE leave your suggestions and feedback in the comments if possible , they truly help us keep growing and learning! Thank you!!!



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